

This latest Star Wars strategy is real-time throughout, which is unusual since it takes on a multi-tired approach, a bit like the Total War games.

He's not exactly Old Ben when it comes to the war stories, but he's still got a fair bit to say, much of it regurgitated in a way that is distinctly 2006 - but we'll come to that later. Och, don't mind me - I'm prone to such whimsies, and I'm not at all unhappy to be spending a few hours with the real-time strategising of Empire At War. I suppose there must be death for these things to be really interesting, but wouldn't a smuggling game or a Wookiee cookery anthology just shake things up a bit? That Galaxy Far, Far Away never seems to get a moment's rest.
